GM Admin Panel

Manage the game world, clock, and player markets.

Trade Clock Colonies & Signups Turn Processing NPCs Map System Logs Other Tools

Clock Controls

Trigger the next turn's trade values. This runs the simulation clock.

Next turn will be a Cold Season.
Multiplies all prices for this turn (e.g. due to war, famine, or abundance).

Turn Deadline

Freeze player submissions and trading when the deadline hits or via manual override.

Status: ACTIVE

Turn Registry

History of generated turns.

Latest Turn: 4

Details for Turn 3 Cold

Resource Base Season Mod GM Mult Var % Final Price
Grains & Staples 10.00 1.20 1.00 +9.5% 13.14 TV
Fresh Produce 15.00 1.50 1.00 -10.2% 20.20 TV
Preserved Rations 20.00 1.00 1.00 +4.3% 20.85 TV
Clean Water 8.00 0.90 1.00 -12.1% 6.33 TV
Raw Materials 12.00 1.00 1.00 -0.6% 11.93 TV
Fuel 25.00 1.40 1.00 +12.1% 39.25 TV
Advanced Components 50.00 1.00 1.00 +11.4% 55.69 TV
Small Arms 75.00 1.00 1.00 -19.4% 60.48 TV
Heavy Ordnance 150.00 1.00 1.00 +26.5% 189.70 TV
Medical Supplies 40.00 1.10 1.00 -11.2% 39.06 TV
Luxury & Sin Goods 35.00 1.00 1.00 +23.2% 43.10 TV